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Annotating Modality Expressions and Event Factuality for a Japanese Chess Commentary Corpus (L18-1)
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| Challenge: | In recent years, there has been a surge of interest in the natural language processing related to the real world . shogi commentaries are an interesting testbed for these tasks, but can be grounded in the game tree . |
| Approach: | They propose to augment shogi commentaries with game states to generate a game commentary generator. |
| Outcome: | The proposed system can be used to ground symbols and events with factuality . it can be compared with other systems to find out if a commentator is a human . |